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Blender 3D News and Training

CG Masters is a training platform for everything Blender. We offer high quality and large-scale training courses as well as many free video tutorials on all topics.
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Thomas Cairns shows you how to add a layer of snow on tree branches.

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Naman Afle shows you how to create lots of different repeating patterns using the wireframe modifier.

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Not sure what to consider when creating next gen assets? Guilherme takes you through his process on a gravestone asset from an upcoming game project.

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So here’s a quick and easy tutorial showing a way to emulate those crazy elaborate details that you find on some ornaments!!

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In this tutorial series on creating a basketball in Blender we’ll be modeling, uv unwrapping, creating texture maps, and rendering in Cycles.

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Uncover several techniques to make what could be a complicated chair modeling exercise a breeze.

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Get deep into the real power available with Blender’s drivers using them to create a ladder procedurally. Gustav Nilsson takes you through how to then add properties and qualities that make posing the objects easy as pie!

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Ways to think about the fundamentals of texturing to help recreate any texture. Applying these principals we’ll build a stone texture. Then quickly shade this using the previous cycles prime elements shader as a springboard.

3D News

We review Gustav Nilsson’s training course on drivers in Blender. Drivers give you an incredible amount of control over objects and animations and Gustav tackles this complex topic and makes it easy to understand.

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Do you find that you create the same cycles shader setups again and again? Or perhaps you could do with a resource file to use as a starting point to build up some cool and complex shaders? If so, I’m hoping you’ll find this blend file of some use.

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