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Blender 3D News and Training

CG Masters is a training platform for everything Blender. We offer high quality and large-scale training courses as well as many free video tutorials on all topics.
Training Course

Blender Certified Trainer Lee Salvemini presents a complete learning path to master animation in this new course, The Animation Primer! Check out what’s featured in this course: See a completed animation from start to finish! All footage recorded and catered to the learning path with a theory and practice section for each Techniques Modules I take it slowly the first couple of times I introduce a new technique with a full explanation. I’ll move through known techniques faster in later chapters so you don’t have things happen too fast or slow! All chapters include .blend files of examples, and a full set of stepped .blend files for the follow along […]

Free Tutorial

Blender 2.78 is out with some great new features and updates! Tons of new features and updates this release, including Cycles updates, modeling & animation improvements, add-on updates, bug fixes, and more.

Free Tutorial

Realtime PBR in Blender, how to get it, how to set it up and more! After this PBR video you’ll know about an amazing great indie game project using Blender & Unreal Engine 4, Swarm : Manchester 🙂 , several realtime PBR solutions for Blender that emulate the Unreal Engine 4 look and material inputs, PBR sometimes stands for Professional Bull Riders, and more.

Free Tutorial

I’d like to welcome you to the release of the Animation Primer! If you’ve been wanting to get into 3D animation, or improve your skills. I’m extremely happy to offer this reference kit for animation, that should serve you thoughout your journey.

Free Tutorial

I thought I’d share a small little article for a bit of fun on some ways to prepare for an animation course sprint. Or a project in general! There’s so much content in the Animation Primer and as I’ve been working freelance and studio jobs in between work on it, it has cemented the techniques and methods I’ve shared as I’ve been using them every work day to my benefit for quality and time taken for animations.

Free Tutorial

  What is the Animator’s Journey? Hi guys, Lee Salvemini here to talk a bit about how animation can play a part in your life, career and art!  So I’ve coined the phrase ‘Animator’s Journey’, as I feel it captures most of all how being an animator has melded in with my life in general. Animation is my specialization I suppose, though I had fun modeling a character, rigging and texturing, getting it moving was always my final goal. What I had found most interesting? How being able to animate had me bouncing back and forth among so many other areas. I am super glad I tried out different areas of Blender and 3D while learning (don’t be […]

Free Tutorial

Try this complete environment project for beginners in blender where we’ll be creating this rocky waterfall stream. After this quick environment project you’ll know about rock creation methods, procedural texturing tricks, procedural modeling tricks with modifiers, isolating ‘up’ or sky-facing polygons to treat those differently, and more.

Free Tutorial

Blender 2.77 is out and it’s never been a better time to get into this awesome 3D package! So check out all the awesome updates and new features in this overview video by Lee Salvemini. Then go grab the latest version and test it out for yourself!

Free Tutorial

In this tutorial I’ll show you a way to manually add knots into a procedural wood textures for Cycles. You’ll learn how to distort texture coordinates for procedural textures for added control over how your textures are applied to your objects. Procedural wood is extremely convenient if you can dial in the settings right, but getting those extra knot details might seem impossible. But with a little simple texture coordinate trickery we can get the job done.

Free Tutorial

Learn how to make our own ‘matcaps’! A great way to not only visualize models for sculpting and modeling but also animating and putting a scene together in the viewport! Matcaps are a fantastic way to visualize your models inside blender’s viewport.

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