Check out this new tutorial on Advanced Subsurf Modeling – Techniques to Avoid Pinching. In this tutorial I’m going to show you an advanced technique to achieve perfect curvatures while overcoming the most common subsurf modeling issues and at the same time improve your workflow speed(what more could you ask for). And it’s all done with the magical shrinkwrap modifier. -Chris
This tutorial is a free chapter from my training course Complete Vehicle Production in Blender. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach for objects with symmetry, using snapping tools and “guide meshes” for curved surfaces, and you’ll end up with an accurate result with perfect topology. Music for the trailer is by Kevin MacLeod (incompetech.com) and shared under Creative Commons 3.0 Attribution Download the start files here
Cycles Baking Tutorial to save us from those render times! Bonus and free tutorial from the Space VFX Elements Series! After this Baking video you’ll know the dark side of procedural texturing, the solution to speed up those render times, a checklist of things needed for a successful bake, and lots more.
Have you ever wanted to be a sci-fi filmmaker? Create your own Star Wars fan fiction in Blender? Or just add a jaw-dropping space render to your portfolio? Creating artistically pleasing space phenomena can be tricky. Quasars, gas giants, nebulae and black holes – these things can make you and your computer suffer… NO LONGER! After watching this video course you’ll be ready to create even the most complex space phenomena in Blender. Check out what’s featured in this course: Learn to create planets, starscapes, and gas clouds using image textures. Create multi-layered planets with atmospheres. Use procedural texturing to create any number of exo-planets. Use procedural modeling techniques to […]
This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale. To load in the script in your own blend file, just open the text editor window and open the py file. Alt + P while hovered over the text editor runs the script. Let me know if you like this script or if you encounter any problems with it. I know the coding’s not the most efficient, but it gets the job done and I’ll update […]
Time to fly! Let’s dive through stellar nurseries in this latest bonus and free tutorial from the Space VFX Elements Series! After this Flythrough video you’ll know how to use a particle system to create a starfield, how to create a star with built in streaks no compositing required, and more.
Blender Certified Trainer Lee Salvemini presents a complete learning path to master animation in this new course, The Animation Primer! Check out what’s featured in this course: See a completed animation from start to finish! All footage recorded and catered to the learning path with a theory and practice section for each Techniques Modules I take it slowly the first couple of times I introduce a new technique with a full explanation. I’ll move through known techniques faster in later chapters so you don’t have things happen too fast or slow! All chapters include .blend files of examples, and a full set of stepped .blend files for the follow along […]
Realtime PBR in Blender, how to get it, how to set it up and more! After this PBR video you’ll know about an amazing great indie game project using Blender & Unreal Engine 4, Swarm : Manchester 🙂 , several realtime PBR solutions for Blender that emulate the Unreal Engine 4 look and material inputs, PBR sometimes stands for Professional Bull Riders, and more.