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Blender 3D News and Training

Free Tutorial

This is something that comes up A LOT in sci-fi, in fact the same kind of thing gets used in anime a fair bit too. After this free bonus tutorial from the Space VFX series you’ll know… How to animate UV’s and trick the eye!! Using Cycles materials that display in real-time (Super low render times!) Procedural texturing techniques Procedural animating techniques How to set up a bendy bones rig How to be ready for some inter-dimensional travel! A sense of completion for reading all the way this far down the bulletpoint list. Bulletpoint list reading level up!   Here are some of the variations in a standalone video…   […]

Free Tutorial

In this tutorial I’ll show you a quick hack for the bevel modifier that prevents those pesky shading issues from occurring when you smooth shade your object. Normally you’d have to add some extra geometry near beveled edges to fix this but I’ll show you a quick way to automate this and also demonstrate the limitations of other methods. Hope you find it useful! And stay tuned next week for the next video in the Thor’s Hammer tutorial series. -Chris

Free Tutorial

Learn how to model Thor’s hammer Mjolnir step by step in this new beginner’s Blender tutorial. This should hopefully soon be followed up with a tutorial on shading and rendering in Cycles. Possibly even a third tutorial on 3d printing because I’d love to have some kind of print of this. -Chris

Free Tutorial

The answers to questions we get asked more than anything else!! After this free bonus tutorial from the Space VFX series you’ll know… All significant changes made to get Blender working well in the least amount of time Quick reference of all changes at the beginning Theme changes Interface changes Editing changes Scene changes A sense of completion for reading all the way this far down the bulletpoint list. Bulletpoint list reading level up! This is aimed at all levels of Blender users from Beginners to Galaxial overlords. One of the main surprises of Blender is just how incredibly customizable it can be and as a beginner it can be […]

Free Tutorial

The best shader in Cycles? The sneakiest PBR shader in Blender? The most principled shader in the world? Darn tootin’!     And here’s a quick render time comparison even though it’s still early days and likely hasn’t been optimized completely yet it’s still performing well!   Links…   Previous topic on PBR… https://cgmasters.net/free-tutorials/realtime-pbr-in-blender/   Daily build for Blender 2.79 & 2.8 https://builder.blender.org/download/   Official Principled Shader Documentation… https://docs.blender.org/manual/en/dev//render/cycles/nodes/types/shaders/principled.html   What on earth is going on with anisotropic reflections?!!!  Neil Blevins can help..…. http://www.neilblevins.com/cg_education/aniso_ref_real_world/aniso_ref_real_world.htm   Any comments or extra links need adding, let me know! 🙂 Aidy. Save

Free Tutorial

Check out this new tutorial on Advanced Subsurf Modeling – Techniques to Avoid Pinching. In this tutorial I’m going to show you an advanced technique to achieve perfect curvatures while overcoming the most common subsurf modeling issues and at the same time improve your workflow speed(what more could you ask for). And it’s all done with the magical shrinkwrap modifier. -Chris

Free Tutorial

This tutorial is a free chapter from my training course Complete Vehicle Production in Blender. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach for objects with symmetry, using snapping tools and “guide meshes” for curved surfaces, and you’ll end up with an accurate result with perfect topology. Music for the trailer is by Kevin MacLeod (incompetech.com) and shared under Creative Commons 3.0 Attribution Download the start files here Check out the course “Complete Vehicle Production in Blender”

Free Tutorial

Cycles Baking Tutorial to save us from those render times! Bonus and free tutorial from the Space VFX Elements Series! After this Baking video you’ll know the dark side of procedural texturing, the solution to speed up those render times, a checklist of things needed for a successful bake, and lots more.

Free Tutorial

Because tiles are never laid perfectly level with each other there’s always slight variations in their reflections. In this tutorial you’ll learn how to use just a couple nodes to add this realistic variation. This method works with both mesh tiles and tiles created using the brick texture node. Hallway scene by MimingApe on Blendswap

Free Tutorial

Ever wonder what the clamp option on mix nodes does? In this Cycles quick tip I’ll show you how that clamp option works when mixing displacement maps. Both enabling and disabling the clamp option is useful, and I’ll demonstrate the differences and explain what’s going on.

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