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Blender 3D News and Training

CG Masters is a training platform for everything Blender. We offer high quality and large-scale training courses as well as many free video tutorials on all topics.
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Learn how to give your renders a sketchy look using the new Freestyle feature. This tutorial was an honorable mention in our Blender 2.67 video tutorial contest. Created by: Bernardo Mad-Decent Rivera Check out his website: youtube channel

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Laustinart teaches you physics in the new Blender, camera tracking, animation and more in this tutorial which teaches you how to achieve the blast effect from the movie Inception. This was the 1st place entry in our February 2013 video tutorial contest. Created by: Laustinart Check out his websites: youtube channel – portfolio – twitter – vimeo channel

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Check Aidy out before he was a CG Master! In this Blender overview tutorial Aidy Burrows takes you through different techniques and skills used to create a short animation, including dynamic paint for animation, tree modeling, and more. This was the 2nd place entry in our February 2013 video tutorial contest. Created by: Aidy Burrows Check out his website: Annex2Nothing.com

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In this tutorial by Steven Lund you’ll learn creative techniques for transforming a photograph into a 3-dimensional scene with depth. This was the 3rd place entry in our February 2013 video tutorial contest. Created by: Steven Lund Check out his website: CG Geek

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Wrap your head around node compositing for enhancing images with the help of nodes master Reynante Martinez. This entry was an honorable mention in our February 2013 video tutorial contest. Created by: Reynante Martinez Check out his website: Blog – Portfolio

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Jayden Beveridge shows you how to create a wizard blast using particles and smoke sim.

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Jonathan Lampel shows you how to animate a car crash in Blender using physics and cell fracture for flying debris. This entry was an honorable mention in our February 2013 video tutorial contest. Created by: Jonathan Lampel Check out his websites: Blog – Youtube

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Jeremy Deighan gives you an overview of the new rigid body physics in Blender.

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Tom Latvys shows you how to add decal textures to a brick wall using material nodes and the Cycles render engine. This entry was an honorable mention in our February 2013 video tutorial contest. Created by: Tom Latvys Check out his website: blendertutor.com  

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This tutorial will take you through taking our rigged bow and arrow from the last tutorial and putting it into the game engine in Blender 2.6. You’ll learn how to shoot arrows at different speeds depending on how far back the bow string is pulled, and how to have these arrows stick into whatever they hit. Download the start file Download the finished file VERSION UPDATE: There’s a bug in later Blender versions that make the arrow drop straight down when the bow string is pulled all the way back. To work around this I’ve added 4 lines after the “else” statement and changed the launcher.actuators line and that fixes […]

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