Blender 3D News and Training

Procedural Carbon Fiber Shader in Blender 2.8

Posted by Chris Plush on Apr 23, 2020

The course is finally out! Check it out here – The Blender 2.8x Encyclopedia

This is a step by step project from our new course, The Blender 2.8 Encyclopedia. This course is a comprehensive reference guide for the software and includes step by step projects for all skill levels.

In this free lecture from the course we’ll be building a fully procedural carbon fiber shader from start to finish. This shader will include a height map for the fibers that we’ll convert into a normal map. It’ll also include customizable options such as shadowing for the fibers, a brushed metal texture finish, clearcoat, and the ability to switch between 2 different weave patterns.

The final blend file will be available in the course’s resource files.

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