Update – We encounter smooth shading issues from using the bevel modifier on the hammer. The latest version of Blender now includes the option to “harden normals” in the bevel modifier. Use this option to instantly fix the shading issues and ignore the workaround in the video.
In this step by step beginner’s tutorial you’ll learn how to model Thor’s hammer Mjolnir in Blender. We’ll be using many hard surface modeling techniques and tools as well as modifiers such as the mirror, subsurf, and array modifiers.