Blender 3D News and Training

Modeling Thor’s Hammer Mjolnir

Posted by Chris Plush on Jun 21, 2017

In this step by step beginner’s tutorial you’ll learn how to model Thor’s hammer Mjolnir in Blender. We’ll be using many hard surface modeling techniques and tools as well as modifiers such as the mirror, subsurf, and array modifiers. This is a preview for the finished course which includes texturing, rendering, compositing, and bonus chapters on micropolygon displacement and the principled shader. See the link below.

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Comments (5)

Marc DIon

That’s awesome. I wouldn’t have thought to use .svg curves to build that detailed ornamental work. πŸ™‚ p.s. You should add this to the @cgmastersnet Twitter feed so people can repost it there otherwise I have to try to link Twitter to the Facebook post and I foresee that behaving badly due to cross-app permissions… πŸ˜‰

Richard Skover
Richard Skover

Bevel tool is applied on edges even if they are not select, the whole cube gets a bevel, not just the selected edges.

Richard Skover
Richard Skover

Thanks Chris, I was using the bevel modifier. I’ve been away from Blender for a few months- It’s amazing how much you unlearn!