Blender 3D News and Training

Modeling Exercise – Microphone

Posted by Chris Plush on Oct 17, 2014

In this Blender modeling exercise I’ll teach you a technique for creating the top part of a microphone. To create the cage we’ll start off by making all the wires on a flat surface. We’ll place every other vertex in vertex groups so that later on we can easily scale them to create a wavy pattern to make all the wires interwoven. We’ll use modifiers such as the Cast modifier to help us create the spherical shape with our wire grid and then we’ll model the band around the center of the microphone cage.



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Comments (21)

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Sergey Mikhailov
Sergey Mikhailov

Great tutorial, Chris! Thanx a lot! It helped me with my quest! This is my work.comment image

Chris Plush

That’s one nice looking mic.

Prince Saa`i`D Yohannes
Prince Saa`i`D Yohannes

This is kinda awesome i am not going to make a mic but i am going to make this instead or something similar to this in a few weeks.

Jean Paul
Jean Paul

¿Can somebody show me how to do the materialas? I´m really trying to do the metal material and the black one, with diffuse and glossy, but it´s not really working for me 🙁

Chris Plush

I didn’t make the best render for it, but you can see my material settings here – https://www.cgmasters.net/tutorials/microphone

I also recently made a beginner’s tutorial on creating a basketball which contains an introduction to creating shaders for Cycles. Check it out at – https://www.cgmasters.net/free-tutorials/creating-a-basketball/

Jean Paul
Jean Paul

Thanks a lot, a really thanks for reply my question. Great tutorials

Txemi Jendrix

Sorry, this is the image.

Txemi Jendrix

Thanks for the tuto, it is very useful. Here is my result. Bye

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