Blender 3D News and Training

Layered Painting in Blender 2.72

Posted by Aidy Burrows on Aug 22, 2014

One of the most underrated parts of Blender has undergone a huge improvement! Grab a build here

Helping to demonstrate this improvement we have a great new tutorial on how to 3D paint a simple toon style cactus prop.

Simple?

Now I say simple, but this is something that is surprisingly difficult to achieve.

Layered painting is not something we’ve seen done too often as it’s historically been a little tricky to setup. The new Blender 2.72 paint slots update makes painting with alpha layers a lot more straightforward.

Also check out the new Fill brush, color palettes, gradients and more besides!




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Comments (27)

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Prince Saa`i`D Yohannes
Prince Saa`i`D Yohannes

Hi sir I can not do the mask paint part of your video. I try to turn on the mask after i select everythign but when i go back to texture paint mode the line are not there likein your video. Now if i have nothing selected in edit mode all the lines are there which does me no good because it still will not let me paint. Very frustrating how many hicups i have had on this part so far i have not painted anythign but the base mesh. here is a link with my workflow

http://community.cgcookie.com/t/pcg-texture-paint-learning-flow/6840/17?u=knuckelhead

Prince Saa`i`D Yohannes
Prince Saa`i`D Yohannes

Just found out that your version does not have the same as the new version it has now changed and you can not paint with the lines on there anymore.

Aidy Burrows
aha! Yes I see what you mean, something has changed there hasn’t it? We have a few tutorials coming out on texture painting within Blender coming soon. Hopefully these sorts of things if not covered can be added to help! To be able to paint and see the wireframe at the same time in recent blender builds, you would need to set things up like in this picture….. Reading from left to right you can see that… The mask isn’t on. The viewport properties sidebar display setting is not set to ‘only render’ I’ve switched off the display of the… Read more »
Prince Saa`i`D Yohannes
Prince Saa`i`D Yohannes

Thank you sir. I am new to texture painting and I am very bad at drawing. It seems you need to have a na ground in digital art to make things look decent with texture paint is this true?

Aidy Burrows

Hi!

On a 2d canvas you will need to render form, light, perspective and texture in your painting, in 3d if you’re painting a 3d model then the first 3 things on that list there are kind of done for you so I think you’ll have a great head start in creating some cool stuff in 3d!

Hope that helps! 🙂 Aidy.

johantri
johantri

is there any workaround to convert all the paint slot images into .psd / .xcf and vice versa?

Aidy Burrows
I’m sure someone would be able to script this making use of the link potentially already established in the ‘image editor’ in the file tab of the user preferences. Currently though if you have begun in Blender and painted a whole load of stacked images (and then saved them all in one go using ‘save all images’ in the Slots tab of the Toolshelf), I would be tempted to just open one of the images (using Gimp as an example) and then select File > Open as layers and then shift select all the other saved layers and then you’re… Read more »
Darren Cook
Darren Cook
I am unable to repeat these steps using Blender 2.72b. Switching to Texture Paint mode does not seem to create a new blank material. Ok, no big deal, so I create a new Material myself in the Materials panel on the right.Then I switch to the Texture panel and add a new texture. I see no way to add a new texture, so I go back to the Slots tab on the left and switch the Painting Mode to Image. Somehow I was able to finally create an image in the Slot tab that showed up in the Textures panel… Read more »
Aidy Burrows
Thanks for the comment Darren! It looks like the default process is slightly different now, i’ll have to do a little digging to see if the process is planned to change anymore. Although a little daunting is does look like the process is slightly more explanatory for most cases let me walk through what happens for me now. From a new file (using blender internal), with the default cube selected in the viewport I switch to texture paint mode. In the toolshelf I get 2 warnings and options to sort this out, first thing is it needs uv’s so if… Read more »
Darren Cook
Darren Cook

Thank you very much for the response! Unfortunately, I still have not had time to sit down and revisit this workflow as I have been tied up with other obligations. I will be forced to get back to it soon, though, and I really appreciate your help with this.

Lois Hunt
Lois Hunt

Excellent tutorial, love how everything is explained in depth, thank you so much!

Rai
Rai

How would i go about using this to do the projection paint and quick edit option in the clone brush?

Aidy Burrows
By quick edit, do you mean the quick edit option to edit in an external application? In which case before pressing the quick edit button you’ll need to set the material to transparent (with an alpha of zero) and we’ll drive the alpha from the relevant texture instead so have it influence the alpha as well as the diffuse. Then turn all the other layers off before doing the quick edit. Hope that makes sense. I guess it’s a bit hacky at the moment, i’m not sure it’s really setup for that sort of workflow yet. It would be great… Read more »
rai
rai

thanks it worked 🙂

Aidy Burrows

awesome! – Aidy 😀

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