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Blender 3D News and Training

Creating a Basketball in Blender

Posted by Chris Plush on Mar 20, 2015

In this two-part tutorial series on creating a basketball in Blender we’ll start off by creating a model of the basketball. Then we’ll UV unwrap this and create texture maps in Photoshop. We’ll be creating a color map, specular map, and a bump map, which we’ll then apply to the basketball model using Nodes. We’ll also be adding a wooden floor and an HDR environment to light the scene, then we’ll render it out in Cycles.

Download the project files

Download the HDR image from hdrlabs.com

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