Search

Blender 3D News and Training

Blender Tip – Camera Shift for Architecture Renders

Posted by Chris Plush on Oct 06, 2018

In this quick tip I’ll show you a simple option in your camera properties that you can use to maintain a two-point perspective to get a cleaner and more professional look for your architecture renders.

While three-point perspective renders can be awesome, they also can negatively impact the look of architecture. This leads to problems like slanted walls which can affect the feeling of space for interiors. That’s why it’s common practice to keep a two-point perspective to maintain perfect vertical structures like walls, and this typically produces a more professional result.

Also don’t forget to check out my latest course Master Car Creation in Blender


Share This...
Share on Facebook
Facebook
Tweet about this on Twitter
Twitter

More Tutorials & News