Blender 2.8 is now far enough along where it makes enough people used to version 2.79 feel a bit confused on first interactions with it. Quite a few things have moved around at this point.
AND, it’s also far enough along that it probably won’t stray too far from how it looks right now once we get the official main release.
So that makes it about the perfect time to take an overview of where everything has moved to and also a look at some cool new things we can play with too.
After this video you’ll know…
Original Eevee tutorial on Youtube
Download a daily build hot off the press of Blender 2.8
Get more continuous 2.8 development updates with Pablo at the Blender Today YouTube channel
Support Blender, get more dev’s onboard and therefore more 3D goodies for all! 😀
https://www.blender.org/2-8/quest/
https://www.blender.org/foundation/donation-payment/
https://cloud.blender.org/welcome
100% Native Blender Hard Surface Modeling Course
The secrets to speeding up your creation process is in understanding your fundamental options, here we’ll take a look at some very cool selection options Blender comes bundled with to help us fly!
The hard surface modeling course was created in collaboration with Aidy Burrows at CGMasters.net and Gleb Alexandrov at CreativeShrimp.com
After this video you’ll know…
Keep in contact on the socials….
https://www.facebook.com/cgmasters/
https://twitter.com/cgmastersnet