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Advanced Subsurf Modeling – How to Avoid Pinching

Posted by Chris Plush on Jun 02, 2017

We’ve all been there. You’re using the subsurf modifier for hard surface modeling then you go to add details to a curved surface and it ruins everything by distorting the curvature. Some people call this creasing, or pinching, but whatever you call it it’s probably the most common and most annoying issue among subsurf modelers. In this tutorial I’m going to show you an advanced technique to achieve perfect curvatures while also improving your workflow speed. And it’s all done with the magical shrinkwrap modifier. Car model courtesy of lubomircenovsky on blendswap.

Update: These techniques have been updated and developed even further in my latest training course Master Car Creation in Blender.

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