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Blender 3D News and Training

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Blender 2.78 is out with some great new features and updates! Tons of new features and updates this release, including Cycles updates, modeling & animation improvements, add-on updates, bug fixes, and more.

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Realtime PBR in Blender, how to get it, how to set it up and more! After this PBR video you’ll know about an amazing great indie game project using Blender & Unreal Engine 4, Swarm : Manchester 🙂 , several realtime PBR solutions for Blender that emulate the Unreal Engine 4 look and material inputs, PBR sometimes stands for Professional Bull Riders, and more.

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Blender 2.77 is out and it’s never been a better time to get into this awesome 3D package! So check out all the awesome updates and new features in this overview video by Lee Salvemini. Then go grab the latest version and test it out for yourself!

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Learn how to make our own ‘matcaps’! A great way to not only visualize models for sculpting and modeling but also animating and putting a scene together in the viewport! Matcaps are a fantastic way to visualize your models inside blender’s viewport.

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HUMANS! Take advantage of your human condition by working in a large team! Linking and Appending are the gateways to making that happen, but it’s easy to get tripped up. Watch some do’s and dont’s in this free blender tutorial.

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Just a quick tutorial on findings when importing some vector graphics from Adobe Illustrator to Blender for making animations.

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CG Masters provides training for all skill levels in Blender, but for your first look at the software and 3D animation in general, this is the best first stop to get the basics down!

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Get deep into the real power available with Blender’s drivers using them to create a ladder procedurally. Gustav Nilsson takes you through how to then add properties and qualities that make posing the objects easy as pie!

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This is the first of articles like this I’ll be making here at CG Masters, and I feel it could be one of the most important I’ll write!

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An alarming amount of people give up on Blender too early on because of a few initial stumbling blocks. I can’t say I blame them, we must have all done it with something at some point in our lives. There’s what I think are 5 big ones here

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