Uncover several techniques to make what could be a complicated chair modeling exercise a breeze.
Get deep into the real power available with Blender’s drivers using them to create a ladder procedurally. Gustav Nilsson takes you through how to then add properties and qualities that make posing the objects easy as pie!
Need to create the illusion of millions of polygons? For games or film production that’d be pretty handy. Sounds like we need some tiling textures. No problem. Here I’ve outlined one way to do it in Blender.
In this modeling exercise Chris Plush teaches you a technique for creating the top part of a microphone.
What is modularity? Should you use it in your project? Why would anyone want to use it? What are the limitations?
For modularity you’re going to need the grid. Take a look at an example of how to set that up.
Flex those Blender UV skills with what should be a couple of simple UV exercises, also how to setup realtime UVW auto alignment with Blender’s UV Project Modifier
Put any UV Unwrapping fears aside by arming yourself against dodgy UV work with these tools and features. From getting around vertex colors in textured solid view to edge sliding beyond the mesh borders we’ve got you covered.
Jordan McCracken shows you how to render a leaf floating on water in Cycles. This tutorial was an honorable mention in our Blender 2.69 video tutorial contest. Created by: Jordan McCracken Check out his website: Jordan’s YouTube Channel
Learn how model and render a grand piano. This tutorial was an honorable mention in our Blender 2.67 video tutorial contest.. Created by: BlenderWiz Check out his website: blenderwiz.tumblr.com Blueprints for the piano – Side view – Top view – Keyboard