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Blender 3D News and Training

Free Tutorial

In this step-by-step tutorial series I’ll take you through the entire process of modeling and texturing a combat knife game asset in Blender. In the first part of this series we’ll be creating the high poly model of the knife that we’ll later use for baking normal maps onto a low poly game-ready model. This series is beginner friendly but you should have some basic knowledge of Blender before watching. This tutorial will teach you a lot of different hard surface modeling techniques and modeling tools including beveling, subsurf modeling, and non-destructive modifier methods. It’ll take you from setting up a reference photo in the background to completing a high […]

Free Tutorial

In this video series I’ll be reviewing tutorials and courses for Blender and other programs, and letting you know if they’re worth going through. If you have any tutorials you’d like reviewed then link them in the comments and I’ll check them out. Tutorial 1 – Making a High Quality Game Character in Blender, by Grant Abbitt Tutorial 2 – Texturing a Gun Sight from Start to Finish in Substance Painter Tutorial 3 – Peeling Paint Effect in Substance Painter

Free Tutorial

In this tutorial I’ll go over some awesome hot keys in Blender, and I’ll show you how to make your own custom hotkey as well for a tool called Auto Merge. If you know any other cool hotkeys then list them in the comments!

Free Tutorial

Ever considered creating a full 3D environment? The skills taught in this beginner modeling course will get you up to speed in creating a scene that would render quickly for animation or interactively in a game engine running smoothly even on mobile hardware     INSTRUCTOR Martin Turner has created environments for every games platform from PS4, PC and WiiU through to handhelds such as mobiles and the Nintendo DS to name just a few. Martin is going to start pretty slow, and since there are many ways to do the same thing, and many places to find the same tool, he’ll be building up that knowledge quite naturally, and […]

Free Tutorial

In this beginner’s Blender tutorial we’ll be 3d modeling a Harry Potter style wand and then using the website shapeways.com to 3d print it. So if you ever wanted to make your own magic wand or just learn some modeling techniques like using the Remesh modifier to create a carved wood effect, then check it out. Check out our comprehensive Blender training courses Check out the 3D printing website shapeways.com

Free Tutorial

In this tutorial I’ll show you a quick hack for the bevel modifier that prevents those pesky shading issues from occurring when you smooth shade your object. Normally you’d have to add some extra geometry near beveled edges to fix this but I’ll show you a quick way to automate this and also demonstrate the limitations of other methods. Hope you find it useful! And stay tuned next week for the next video in the Thor’s Hammer tutorial series. -Chris

Free Tutorial

Learn how to model Thor’s hammer Mjolnir step by step in this new beginner’s Blender tutorial. This should hopefully soon be followed up with a tutorial on shading and rendering in Cycles. Possibly even a third tutorial on 3d printing because I’d love to have some kind of print of this. -Chris

Free Tutorial

Check out this new tutorial on Advanced Subsurf Modeling – Techniques to Avoid Pinching. In this tutorial I’m going to show you an advanced technique to achieve perfect curvatures while overcoming the most common subsurf modeling issues and at the same time improve your workflow speed(what more could you ask for). And it’s all done with the magical shrinkwrap modifier. -Chris

Free Tutorial

This tutorial is a free chapter from my training course Complete Vehicle Production in Blender. In this tutorial we’ll be modeling the rim for a Jeep Wrangler. You’ll learn hard surface modeling techniques, the importance of a systematic approach for objects with symmetry, using snapping tools and “guide meshes” for curved surfaces, and you’ll end up with an accurate result with perfect topology. Music for the trailer is by Kevin MacLeod (incompetech.com) and shared under Creative Commons 3.0 Attribution Download the start files here Check out the course “Complete Vehicle Production in Blender”

Free Tutorial

This script allows you to apply scale to all of your objects including linked duplicates. It will keep linked objects linked, lattice deformed objects deformed properly, and will even correct modifier values so objects with modifiers like bevel don’t look different after applying scale. To load in the script in your own blend file, just open the text editor window and open the py file. Alt + P while hovered over the text editor runs the script. Let me know if you like this script or if you encounter any problems with it. I know the coding’s not the most efficient, but it gets the job done and I’ll update […]

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