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Blender 3D News and Training

Free Tutorial

In the 4th and final part of this step-by-step game asset series we’ll be using Substance Painter to texture our combat knife. You can download the project files below including the final blend and substance files. Download the Project Files Final Knife Files And check out the other parts of the series here: Part 1 – High Poly Modeling in Blender Part 2 – Low Poly and UV Unwrapping in Blender Part 3 – Baking Normal Maps in Blender This tutorial starts off with exporting meshes from Blender to use in Substance Painter. Then we’ll import the meshes into Substance and bake texture maps including automatically explode baking normal maps. […]

Free Tutorial

In the third part of this step-by-step game modeling series I’ll show you how to bake a normal map for the knife using Blender. Whether you want to use this knife inside Blender or export it for a game engine like Unity or Unreal, I’ll show you how to make sure your model and its normal map look right in all other software. Check out the other parts of this series below: Part 1 – High Poly Modeling in Blender Part 2 – Low Poly and UV Unwrapping in Blender Part 4 – Texturing in Substance Painter I’ll also be showing you the steps for baking the normal map in […]

Free Tutorial

In the second part of this step-by-step game modeling series I’ll walk you through taking our low poly knife model and UV unwrapping it in Blender. You’ll learn how to specify how objects are unwrapped by manually adding seams to edges, how to modify and work with UVs, and how to look for UV stretching to make sure your textures will be applied without distortion. Part 1 – High Poly Modeling in Blender Part 3 – Baking Normal Maps in Blender Part 4 – Texturing in Substance Painter This game development series is beginner friendly but you should have some basic knowledge of Blender before watching. Download the final blend […]

Free Tutorial

In this step-by-step tutorial series I’ll take you through the entire process of modeling and texturing a combat knife game asset in Blender. In the first part of this series we’ll be creating the high poly model of the knife that we’ll later use for baking normal maps onto a low poly game-ready model. Watch the other parts of this series below: Part 2 – Low Poly and UV Unwrapping in Blender Part 3 – Baking Normal Maps in Blender Part 4 – Texturing in Substance Painter This game development series is beginner friendly but you should have some basic knowledge of Blender before watching. This tutorial will teach you […]

Free Tutorial

In this video series I’ll be reviewing tutorials and courses for Blender and other programs, and letting you know if they’re worth going through. If you have any tutorials you’d like reviewed then link them in the comments and I’ll check them out. Tutorial 1 – Making a High Quality Game Character in Blender, by Grant Abbitt Tutorial 2 – Texturing a Gun Sight from Start to Finish in Substance Painter Tutorial 3 – Peeling Paint Effect in Substance Painter

Free Tutorial

In this tutorial I’ll go over some awesome hot keys in Blender, and I’ll show you how to make your own custom hotkey as well for a tool called Auto Merge. If you know any other cool hotkeys then list them in the comments!

Free Tutorial

Ever considered creating a full 3D environment? The skills taught in this beginner modeling course will get you up to speed in creating a scene that would render quickly for animation or interactively in a game engine running smoothly even on mobile hardware     INSTRUCTOR Martin Turner has created environments for every games platform from PS4, PC and WiiU through to handhelds such as mobiles and the Nintendo DS to name just a few. Martin is going to start pretty slow, and since there are many ways to do the same thing, and many places to find the same tool, he’ll be building up that knowledge quite naturally, and […]

Free Tutorial

In this beginner’s Blender tutorial we’ll be 3d modeling a Harry Potter style wand and then using the website shapeways.com to 3d print it. So if you ever wanted to make your own magic wand or just learn some modeling techniques like using the Remesh modifier to create a carved wood effect, then check it out. Check out our comprehensive Blender training courses Check out the 3D printing website shapeways.com

Free Tutorial

In this tutorial I’ll show you a quick hack for the bevel modifier that prevents those pesky shading issues from occurring when you smooth shade your object. Normally you’d have to add some extra geometry near beveled edges to fix this but I’ll show you a quick way to automate this and also demonstrate the limitations of other methods. Hope you find it useful! And stay tuned next week for the next video in the Thor’s Hammer tutorial series. -Chris

Free Tutorial

Learn how to model Thor’s hammer Mjolnir step by step in this new beginner’s Blender tutorial. This should hopefully soon be followed up with a tutorial on shading and rendering in Cycles. Possibly even a third tutorial on 3d printing because I’d love to have some kind of print of this. -Chris

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