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Blender 3D News and Training

Free Tutorial

This series of tutorials is dedicated to teaching you how to get started with the Unity game engine. Part 1 – Introduction to Unity This chapter will go over the basics of using Unity and give you an overview on adding and modifying blender assets in it for your game.   Part 2 – Creating a Game Start Screen The second part goes over how to create a start screen for your game. Download the Background .blend (right click & save as) Download the Unity Project   Part 3 – Creating & Transitioning to a Main Menu in Unity (+Blender) We’re adding some interesting stuff in part 3: Main Menu […]

Free Tutorial

In this quick tip I’ll show you a simple option in your camera properties that you can use to maintain a two-point perspective to get a cleaner and more professional look for your architecture renders. While three-point perspective renders can be awesome, they also can negatively impact the look of architecture. This leads to problems like slanted walls which can affect the feeling of space for interiors. That’s why it’s common practice to keep a two-point perspective to maintain perfect vertical structures like walls, and this typically produces a more professional result. Also don’t forget to check out my latest course Master Car Creation in Blender

Free Tutorial

Blender 2.8 is now far enough along where it makes enough people used to version 2.79 feel a bit confused on first interactions with it. Quite a few things have moved around at this point. AND, it’s also far enough along that it probably won’t stray too far from how it looks right now once we get the official main release. So that makes it about the perfect time to take an overview of where everything has moved to and also a look at some cool new things we can play with too.   After this video you’ll know… Shortcut Changes Multi-Object Editing Quick Favorites Combining Render Engines Texture Painting […]

Free Tutorial

In this beginner’s Blender tutorial series I’ll take you through the step by step creation of a soft pretzel. In this first video we’ll be modeling everything in the scene including the pretzel, the plate, and the salt. In the second video we’ll be texturing and rendering the final scene. Download the project files to get started Click here to watch our primer series if you’re brand new to Blender   Part 1 Summary In the first part of this series you’ll learn about working with both curve objects and mesh objects to achieve different modeling tasks. We’ll also be using things called modifiers which help us construct complex details […]

Free Tutorial

This is a free chapter from my upcoming course Master Car Creation in Blender. In this chapter we’ll be modeling the car tire for a Corvette Stingray and you’ll learn about using modifiers for an efficient workflow in building models. Download the project files below to get started: Download the Project Files Check out more information on my course which is available now! Master Car Creation in Blender

Free Tutorial

CHECK OUT THE COURSE 100% Native Blender Hard Surface Modeling Course via Gycat The secrets to speeding up your creation process is in understanding your fundamental options, here we’ll take a look at some very cool selection options Blender comes bundled with to help us fly! The hard surface modeling course was created in collaboration with Aidy Burrows at CGMasters.net and Gleb Alexandrov at CreativeShrimp.com After this video you’ll know… A huge amount of speedup tips and tricks Shortcuts galore! A little Python (the code, not the snake or Monty) A Chapter from the Hard Surface Modeling Course More to come! Keep in contact on the socials…. https://www.facebook.com/cgmasters/ https://twitter.com/cgmastersnet https://twitter.com/AidyBurrows3D […]

Free Tutorial

Check out this free add-on to quickly add awesome and highly customizable lens flares to your scenes. The add-on is called Flares Wizard and it allows you to add in preset lens flares or create your own from scratch using a ton of included lens flare elements. Super super cool stuff. Check it out! Link to download the Flares Wizard add-on Also check out more on my new course which is available now! Master Car Creation in Blender

Free Tutorial

In the 4th and final part of this step-by-step game asset series we’ll be using Substance Painter to texture our combat knife. You can download the project files below including the final blend and substance files. Download the Project Files Final Knife Files And check out the other parts of the series here: Part 1 – High Poly Modeling in Blender Part 2 – Low Poly and UV Unwrapping in Blender Part 3 – Baking Normal Maps in Blender This tutorial starts off with exporting meshes from Blender to use in Substance Painter. Then we’ll import the meshes into Substance and bake texture maps including automatically explode baking normal maps. […]

Free Tutorial

In the third part of this step-by-step game modeling series I’ll show you how to bake a normal map for the knife using Blender. Whether you want to use this knife inside Blender or export it for a game engine like Unity or Unreal, I’ll show you how to make sure your model and its normal map look right in all other software. Check out the other parts of this series below: Part 1 – High Poly Modeling in Blender Part 2 – Low Poly and UV Unwrapping in Blender Part 4 – Texturing in Substance Painter I’ll also be showing you the steps for baking the normal map in […]

Free Tutorial

Do you remember opening Blender for the first time? Were you doing physics simulations and drawing cartoon faces within 10 minutes? If so, you can relive that experience in this video! 😀   Confession time – My kids are 6 & 8 years old, and they seem to hate Blender’s default cube. Or maybe they love it so much it makes them go crazy! They make me punish that little guy in all kinds of crazy physics simulations and by the end of it they’re usually in fits of laughter. Yup, little pyschopaths on my hands right? #savethedefaultcube   If you’ve been wanting to pass on the gift of 3D […]

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