Quick tip on how to easily copy over animation from one side of the body to the other for perfectly syncing walk/run cycles! Blender makes it pretty easy to copy bone animations from one side to the other side of symmetrical models, in this case a character. Check for more updates at http://facebook.com/cgmasters More training from Lee Salvemini:Character Creation: ModelingCharacter Creation: RiggingCharacter Creation: Texturing Check out my latest course on animation, The Animation Primer!
In this tutorial I’ll show you how to make and pose facial shapes in Blender! Facial expressions are one of the most important parts of animating to get right in order to convincingly breathe life into your characters. [Download the start file from this tutorial] [Download the finished file from this tutorial] Check for more updates at http://facebook.com/cgmasters More training from Lee Salvemini: https://www.cgmasters.net/training-courses/character-creation-tutorial-modeling/ https://www.cgmasters.net/training-courses/character-creation-rigging/ https://www.cgmasters.net/training-courses/character-creation-volume-3-texturing/ 00:40 – Part 1: Creating the shapes 27:55 – Part 2: Splitting the shapes left/right