In this tutorial I’ll show you 5 awesome procedural texturing tricks that’ll really come in handy for various situations. These tricks include rounding off tile corners, using linear light to distort textures without moving them out of place, directional and full blur effects for any texture node, and how to automatically round off angular beveled edges.
Tap into the unlimited potential of Blender’s incredibly powerful node editor, and learn how to create advanced and highly customizable procedural textures from scratch. In this course I’ll walk you through building complex textures, step by step. You’ll learn about a ton of different nodes and creative ways you can combine them to achieve amazing results.
Blender is perfect for anyone interested in learning 3D, because it’s incredibly powerful and free. This full creation suite offers a complete range of artistic possibilities, including modeling, animation, rendering, compositing, video editing, and a lot more. So whether you’re interested in creating games, producing animations, 3D printing, or anything else related to 3D, Blender has you covered with it’s complete production toolkit.
The course is finally out! Check it out here – The Blender Encyclopedia This tutorial is from our new course, The Blender Encyclopedia. This course is a comprehensive reference guide for the software and includes step by step projects for all skill levels. In this free lecture from the course we’ll be diving deep into the Principled BSDF shader node, which is an all-in-one type node that can be used to create a ton of realistic materials such as wood, metal, marble, cloth, glass, and so much more. In order to understand this node better we’ll also go over PBR, or Physically Based Rendering, where I’ll introduce you to the […]
In this tutorial we’ll create a script that reads data from CSV files(comma separate values) and converts it into a list of data that we can use to generate a bar graph. No prior python experience is needed to follow along, but I don’t go over every aspect of the fundamentals of programming, so some experience would really help in understanding everything. You can download the resource files for this tutorial here – Bar_Graph_Resource_Files.zip
Welcome to The Blender 2.8 Encyclopedia, the most comprehensive training course available covering all aspects of Blender 3D, a completely free 3D production suite. The newest release series, Version 2.8x, is the biggest upgrade yet, with many new features and improvements.
The course is finally out! Check it out here – The Blender Encyclopedia This is a step by step project from our new course, The Blender Encyclopedia. This course is a comprehensive reference guide for the software and includes step by step projects for all skill levels. In this free lecture from the course we’ll be building a fully procedural carbon fiber shader from start to finish. This shader will include a height map for the fibers that we’ll convert into a normal map. It’ll also include customizable options such as shadowing for the fibers, a brushed metal texture finish, clearcoat, and the ability to switch between 2 different weave […]